Scientific 3D Visualization – Neuron Cell Render
This project is my take on a scientific 3D visualization, focused on building a detailed neuron cell render with a cinematic feel.
Houdini is perfectly suited for intricate medical setups like this example of a pulsing neuron cell. At first glance, procedural modeling seems inconvenient and protracted, but once completed, it opens almost unlimited variations. While this example of a neuron cell might seem complex with its nested for-loops, there are also much simpler approaches where it can make sense to take the Houdini approach, atleast partially.
This setup is based on a voronoi fractured sphere, and one can easily change the initial seed to get a completely different result. But I also can handpick my starting points (cells) and build the strands around it for granular and precise art direction. In Houdini the choice is always yours 😉