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Houdini FX | Unreal Engine | After Effects

Silver and the Book of Dreams – Water and Ripples FX

Silver and the Book of Dreams

This page shows selected VFX and environment work I contributed to for Silver and the Book of Dreams.

Software: Houdini with Arnold Renderer
Category: Simulation, Environment FX
Tools: Particles, Procedural Animation, Ripple Solver

Silver and the Book of Dreams is the filmization of the well known fantasy novel. It's full of magical and fanciful effects; great fo any effects work.

I had to create a the water surface and the ripples from the dipping hand. Because there were several shots, I worked out a versatile setup that could be used for most usecases.

Below are two screenshots of the result.

Silber und das Buch der Träume
Silber und das Buch der Träume