Houdini Reel 2021

Finally a new Reel. Featuring all my latest work, including my Bachelor Thesis and another Personal Project. I mainly used Houdini and rendered with Arnold. Responsible for all the aspects except some of the 3D-Models like the Caesar Scan, Space Station and the Space Craft. … Continue readingHoudini Reel 2021

Speedtree Growth

While exploring the intriguing world of cgi, I came across a fabulous piece of Software called SpeedTree. It’s mainly used for Games and Vfx. I couldn’t resist to give it a shot…. I used it in conjunction with Houdini and this is one of my … Continue readingSpeedtree Growth